Upon casting this spell, an ethereal spirit manifests before you, its appearance dictated by the discretion of the DM. The spirit remains incorporeal and beyond physical interaction, visible solely to you throughout the duration of the spell.
While the spirit is present, you may pose inquiries to it, and it will endeavor to provide answers within its capabilities. The spirit possesses knowledge encompassing:
- The current time and date.
- True north's directional bearing.
- The ambient temperature, be it your own body, a nearby creature within 10 feet, or the environmental climate.
- Notable deities, influential nations and their rulers, as well as renowned historical figures.
- Identification of written or spoken languages, excluding translation services.
- The boiling point of water.
The spirit may possess additional insights as determined by the Dungeon Master, typically of a general or trivial nature.
Alternatively, you have the option to entrust the spirit with a written work in a language familiar to you. Upon receiving the text, the spirit will dissipate, reappearing when summoned again. It will then proceed to elucidate the contents of the text it has perused, to the best of its ability. The spirit requires 1 hour to peruse every 100,000 words of the provided text.
* - (a piece of quartz)
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