Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You channel your magical energy to duplicate a non-magical object that you possess, provided you also have the necessary materials for its creation. Possession, for the purposes of this spell, is defined as having the object on your person or within a demiplane or pocket dimension over which you have dominion.

* - (the object to be duplicated and the necessary materials)

Available For: Wizard (Legacy)

DumDumMister

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