Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You unleash a wave of ethereal energy at a creature within range. The target must make a Constitution saving throw. On a failed save, the target takes 3d6 necrotic damage, and it has disadvantage on the next attack roll it makes before the end of its next turn.
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