Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You encapsulate a creature within range in a pocket of
fiercely cold air. The target must succeed on a Constitution
saving throw or drop any object in hand. They also have
disadvantage on any cold-based saving throws until they
make a successful Constitution saving throw.
At Higher Levels.When you cast this spell using a spell
slot of 2nd level or higher, you may extend the duration
by 1 minute. Alternatively, for every two levels above 1st
level, you may instead choose to have the target suffer a
level of exhaustion on the first failed saving throw, up to
a maximum of three levels of exhaustion.
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