You wrap the Coper wire around the point where you wish merge two non-magical objects. Upon casting the spell the two objects are seamlessly conjoined at the point where the wire is wrapped around the two objects. If the two objects can be taken apart by force with a successful athletics check (DC is equal to the spell save + the caster's proficiency bonus), the copper wire is consumed if the two objects are taken apart by force.
If the spell is cast at level 3 then you can conjoin a non-magical object and a willing creature.
If the spell is cast at level 4 then you can conjoin a magical items to non-magical objects, if they are apart by force then the magical object losses its magical properties.
If the spell is cast at level 5 then you can conjoin a magical item and a willing creature.
If the spell is cast at level 6 then you can conjoin 2 magical items.
* - (A length of Copper wire or Twine that is worth at least 25GP)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/26/2024 5:53:54 PM
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3
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1
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5e
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Coming Soon
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3/26/2024 5:59:44 PM
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2
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1
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5e
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Coming Soon
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