Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
10 Minutes
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Fire

The heat of a flame engulfs your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame is invisible to those without darkvision and sheds no light.  If you have darkvision, you can choose the colour the flame burns with otherwise it burns with a purple hue. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the flame. When you cast this spell, or as an action on a later turn, you can touch a creature within melee reach, or hurl the flame at a creature within 120 feet of you. Make a melee or ranged spell attack. On a hit, the target takes 1d6 fire damage. If you choose to do either of these actions, a new flame appears in your hand instantly.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

This spell is inspired by and adapted from previous editions of Dungeons & Dragons.

Previous Versions

Name Date Modified Views Adds Version Actions
3/26/2024 10:57:19 PM
1
0
1
Coming Soon
3/26/2024 11:06:48 PM
2
0
2
Coming Soon
3/26/2024 11:13:35 PM
11
0
2
Coming Soon

Spell Tags: Creation Damage

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

FrozenFinder

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