Additionally, you may use 10 feet of movement to magically enter a tree within your reach. You know the location of all trees within 500 feet of you and their type. You must exit from one of these trees and will appear within 5 feet of it. If you enter a tree with an intelligence score you roll a number of d6 equal to your proficiency bonus. Your hit points are restored by this amount. If you enter any other type of tree, it explodes in a 15-foot radius. All creatures of your choosing in the area of effect must make a Dexterity saving throw. They suffer 17 (5d6) piercing damage on a failed saved, half that amount on a successful save. You may use this feature a number of times equal to your proficiency bonus and you regain all expended uses when you finish a short or long rest.
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