Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
10 ft.
(10 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
As a bonus action, you shroud yourself in negative energy. Any creature that starts its turn within 10 feet of you must make a Constitution saving throw. A target takes 4d6 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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