Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self 10 ft. (10 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

As a bonus action, you shroud yourself in negative energy. Any creature that starts its turn within 10 feet of you must make a Constitution saving throw. A target takes 4d6 necrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Spell Tags: Damage

Available For: Warlock (Legacy) Bard (Legacy) - College of Lore (Legacy) Bard (Legacy) - College of Whispers Cleric (Legacy) - Death Domain Cleric (Legacy) - Night Domain Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ParamoreOrLess

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