Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect

You touch a willing beast companion, enveloping it in protective energies that manifest as a shimmering, ethereal cloak. This cloak adapts to the physique and size of the creature, providing it with enhanced defenses and the ability to blend into its environment.

  • The beast companion's Armor Class increases by +1.
  • The beast companion gains resistance to non-magical slashing, piercing, and bludgeoning damage.
  • The armor grants advantage on Dexterity (Stealth) checks made by the beast companion.
  • You can choose to imbue the cloak with the ability to blend into the environment. While this effect is active, the beast companion gains advantage on Dexterity (Stealth) checks made to hide if it remains still and matches its surroundings.
  • Choose one of the following elemental protections when casting the spell: acid, cold, fire, lightning, or thunder.
  • The spell lasts for the duration or until you end it early. You can also end the spell early by using your action to dismiss it.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the duration increases by 1 hour for each slot level above 1st. Additionally, you can choose one additional elemental protection for each slot level above 1st.

* - (a small piece of leather)

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Papi_Indio

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