Level
3rd
Casting Time
1 Minute
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Creation

You call upon the fragments of souls trapped between the realms, offering them a path to redemption and release. Channelling the residual energies of their existence, you weave them together into a singular orb. The orb glows with a color that reflects your cleric's domain and/or the predominant emotion associated with it, emitting a gentle radiance imbued with the essence of the souls it embodies. The resulting creature takes the form of a Luminous Soul Wisp (please, see the comments section for the link).

Choose a location within range where you want this creature to appear. On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing commands to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature remains conjured for 24 hours, during which time it is under your control. At the end of the 24-hour duration, or if the creature's hit points are reduced to 0, the orb dissipates into the last burst of radiant energy and the souls that the orb embodies are purified and purged from the material plane, finding solace in the afterlife.

If the spell is cast when there is already one conjured creature from this spell, it automatically fails, indicating that you lack the power to retain more than one creature of this type simultaneously. Nonetheless, upon reaching 11th level, you gain the capacity to conjure and control up to 2 creatures at the same time. Upon reaching 20th level, your mastery over this spell extends further, enabling you to conjure and control up to 3 creatures at once.

 At Higher Levels. When you cast this spell using a spell slot of 4th or higher, you conjure one additional creature for each spell slot above 3rd.

 
* - (a small vial of holy water, a fragment of a soul gem, and a crystal)

Spell Tags: Creation

Available For: Cleric (Legacy)

Elifas

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