Level
5th
Casting Time
1 Action
Range/Area
65 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Control (...)

You gain the ability to move or manipulate and throw creatures or objects by thought. When you cast the spell, and as your action each round for the duration, you can exert your will on one  object that you can see within range, causing the appropriate effect below. You can affect the same target round after round, or choose a new one at any time. If you switch targets, the prior target is no longer affected by the spell.

Object. You can try to move an object that weighs up to 1,000 pounds. If the object isn't being worn or carried, you automatically move it up to 30 feet in any direction, but not beyond the range of this spell.

If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability contested by that creature's Strength check. If you succeed, you pull the object away from that creature and can move it up to 30 feet in any direction but not beyond the range of this spell.

You can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool, opening a door or a container, stowing or retrieving an item from an open container, or pouring the contents from a vial.

Throw. you can use this as a bonus action by can throwing an object up to 160 pounds and launching it at a creature up to 65 feet away forcing that creature to make a Dexterity save against an ability check with your spellcasting ability on a failure dealing 1D4 multiplied by the objects weight divided by ten. and on success one half of the damage

this effect does 3D4 more damage per spell slot above 5th

Spell Tags: Control Movement

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Great Old One (Legacy)

Smoug500

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