You become absolute nothingness and do not exist at all, you are the place where there is no light, you are a complete abstraction. Your existence is a paradox and as such you do not require any form of sustenance like sleeping, eating, and breathing. At the 2nd level you can choose not to exist for the desired time out of combat. Whenever you would suffer an attack or effect, you can roll a 1d12, on a 10 or more, the attack or any other form of damage or effect misses and simply phases through you regardless. At the 5th level you gain +2 bonus to Dexterity checks and can't be tracked any means. At the 5th level you can interact with any creature or being that isn't 'nothing'. At the 10th level you are inperceptible to analysis, clairvoyance, foresight effects, and you are unaffected by standard Alpha Stigmas. At the 13th level you cannot be detected unless you are being looked at directly. At the 20th level you are a void in existence, a concept that cannot be labled as known or unknown, dead or alive. Your name cannot be spoken or written unless you desire it, the laws of reality no longer apply to you unless you will it, time and space are little more than figments of your imagination that tickle you, and as such you longer exist in any timeline or parallel reality.
This ability improves at certain levels. At 5th level, you must roll a 9 or higher, and at 10th level you must roll a 8 or higher. At 14th level, you may spend 6 hit points to activate this feature to automatically roll a 10, and have as many dice as you want but you must spend 4 hit points at the start of each turn to maintain it. At the 20th level other entities, spells, and or effects beneath your level cannot interact with you ignoring their conditions.
When you take the Dodge action while activated, you gain advantage on the d6 roll. When you take damage you gain advantage on the next instance of a saving throw correlating with a creatures action per instance a saving throw is needed in correllation when the damage was applied.
* - Actions taken against you will seemingly phase through you like seabirds soaring through evening clouds presiding over roaring oceans.
This sounds like hell for a Dungeon Master. I love it.
Also, what happens when you don´t ¨exist¨ in any timeline or parallel reality?
how do you still interact with your party?
Regarding the first question, you essentially are unaffected by abilities that would otherwise rely on those concepts. So if somewhere were to travel back in time or go to alternate futures, pasts, etc. to harm you they couldn't because you were never there to begin with but at the same time you were. If parallel realities don't exist in your campaign I wouldn't worry about it but if they do then that would mean you are a singular constant in every version of your reality. So no other version of you exists besides you
Regarding your second question, you are a paradox and as such have 2 contradicting concepts pertaining to existing and not existing. Consider an entity of which it is said that it both exists and does not. Such a being cannot, in any meaningful sense, exist. You are a manifestation of the concept of nothing so you are tangible in some sense so you could still interact with the rest of the party.
Originally I was going to implement a madness effect to it when people look at you but I thought that would be a little too much.