Level
1st
Casting Time
1 Bonus Action
Range/Area
50 ft.
(50 ft. )
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
The caster crouches into a ready pose and launches themselves forward with great force, reaching a maximum of fifty feet in any given direction. If the trajectory of the spell collides with a solid object, the object and the player have to make opposing strength checks. If the player wins, they crash through the object, but take bludgeoning damage equal to half the difference of the checks, rounded down. If the player loses, their motion ceases and they take bludgeoning damage equal to twice the difference of the checks.
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