Level
3rd
Casting Time
1 Action
Range/Area
75 ft. (10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

An ominous sphere of green and purple flames launches itself from the palm of your hand and explodes instantly in a point you aim within range. The explosion always sounds muffled, does not light anything on fire and spreads around corners. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. Affected creatures take 5d8 necrotic damage.

On a failed save, the target is deafened until the end of their next turn. On a successful save, the target takes half damage and isn't deafened by the spell.

A target killed by this spell cannot be brought back to life by Revivify.

 

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

 
* - (a small piece of bone from a sapient creature)

Spell Tags: Damage Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Undead (Legacy)

Vokolsar

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