Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
V
Duration
Until Dispelled
School
Evocation
Attack/Save
STR Save
Damage/Effect
Target any living thing in sight and create chains around them, binding them. While the chains are active, you are also bonded and cannot move until the chains are gone. anything wrapped in the chains has to make a strength-saving throw to get out, and they can do this per turn. If the chained creature receives any form of physical damage, the chains will be broken. If the chains break instead of being released by the caster, the caster takes 1d4 damage.
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