Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Psychic

You siphon and feed on the will of an unsuspecting dreamer. You target a willing or unconscious creature within your reach. The target must succeed on a Charisma saving throw, on a fail, they take 3d6 psychic damage, and you regain a use of your Bardic Inspiration. On a success, they only take half damage.

A creature that does not dream automatically succeeds their saving throw, creatures like this are Kalashtar, some aberrations (Dream Eater), lesser demons (Quasit), and lesser undead (Shadow). If a target is reduced to 0 hit points in this way, they fall into a comatose state, this can be reversed through use of a remove curse or greater restoration spell. A creature that cannot sleep (such as an automaton or undead) instead dies.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. In addition, the amount of Bardic Inspiration die you gain is equal to half the spell's level (rounded down).

Spell Tags: Damage Special

Available For: Bard (Legacy) Bard

Beetlenade

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