You unleash a cataclysmic surge of raw magical energy, channeling the very essence of arcane power to annihilate your foes. All creatures within a 60-foot radius centered on yourself must make a Dexterity saving throw. On a failed save, a creature takes 15d10 force damage, 15d10 necrotic damage, and 15d10 psychic damage, and is pushed to the edge of the spell's radius. On a successful save, a creature takes half as much damage and isn't pushed.
The sheer magnitude of arcane energy released by this spell rends the fabric of reality itself. In addition to taking damage, affected creatures suffer one of the following effects of your choice:
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Arcane Disjunction: The target's magical resistance is temporarily disrupted. Until the end of its next turn, the target has disadvantage on saving throws against spells and magical effects.
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Necrotic Decay: The target's life force is withered, causing it to suffer vulnerability to necrotic damage until it finishes a short or long rest.
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Psychic Shatter: The target's mind is shattered, leaving it stunned until the end of its next turn.
Creatures reduced to 0 hit points by this spell are disintegrated, leaving behind only dust and ash.
* - (a diamond worth at least 5,000 GP, which the spell consumes)
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