You create a pocket of space around a creature you can see within range, forcing them to the ground with an intense shift in gravity. As an action, you can force a creature to make a strength saving throw. On a failure, the creature takes 3d10 force damage and falls prone. If they succeed, they take half as much damage and do not fall prone. An affected creature will remain prone until they succeed on a strength saving throw at the start of their turn, unable to stand up and taking an additional 3d10 force damage each time they fail. The spell lasts for one minute, or until the targeted creature succeeds on the saving throw.
For each level this spell is cast above 2nd, the total amount of initial and subsequent force damage increases by 1d10.
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