Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
CON Save
Damage/Effect

Casting this spell imbues the armor of the spell caster with a Celestial aura of protection.  The armor will glow faintly, giving off dim light out to 10'.  The protective aura will cause 2d6 Radiant damage on a failed CON save to any creature who hits the spell caster with a melee attack.  A successful save avoids damage.  Any non-Celestial creature native to a plane other than the Material Plane makes this save at Disadvantage and a successful save still inflicts half damage.

* - (A drop of mercury which the spell consumes)

Available For: Cleric (Legacy) - War Domain (Legacy) Warlock (Legacy) - The Celestial (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

NaruTika61265

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