Choose one humanoid within range you can see. A garment which the target wears comes to life at your command, drops to the ankles of the target, and attempts to hinder its movement.
The target of the spell must be wearing one of the following garments to command: pants, kilt, skirt, belt, small clothes, or footwear fastened by laces or buckles.
A humanoid targeted by the spell must succeed on a Strength saving throw or be grappled by the grasping garment until the spell ends.
A creature grappled by the garment can use its action to make a Strength check against your spell save DC. On a success, it frees itself by successfully removing the garment from their body.
When the spell ends, the garment becomes inanimate once again.
Previous Versions
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4/2/2024 9:04:03 PM
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2
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2
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Coming Soon
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