Level
4th
Casting Time
10 Minutes Ritual
Range/Area
Sight
Components
M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

Upon ingestion of the dragon scale (whole), the caster enters a trancelike state as their consciousness reaches out through the three gem foci surrounding the willing target/victim. Larger gems and those with fewer flaws provide a clearer view. The caster's mind reaches out across the landscape of probability reaching for distinct flashes of insight about the target. The mind is drawn to the most arresting image and the caster verbally recites a cryptic description of that scene from the target's future. The image is very likely true (i.e. accurately describes the target's fate). The process causes intense pain (4d6 psychic damage) to both the caster and the target. Upon awakening from the trance, the caster has no memory of their own fateful words. After the cryptic prognosis, the caster incurs two level of exhaustion, although this can be mitigated by the use of any sufficiently psychically powerful relic as a mental buffer during the casting. The spell typically requires a week of recovery before the caster can overcome their own mental reflex against attempting the painful probe again.

Any attempt to use more or fewer gems still consumes the spell slot and inflicts the psychic damage but does not resolve a specific vision, just a general feeling of celebration, woe, or both in the target's proximate future.

* - (Precisely 3 sacrificial gems totaling at least 500g, plus one consumed dragon scale.)

Available For: Wizard (Legacy) - School of Divination (Legacy)

BryantCutler

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