Level
7th
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Until Dispelled
School
Illusion
Attack/Save
INT Save
Damage/Effect
You cast an immense ray of overlading intelligence wiping the mind of the targeted creature. This creature must pass a DC 18 intelligence save or be stunned and take 6d6 per turn. At the start of this creature's turn, they must pass a DC 18 intelligence save to rid the stunned condition and stop taking 6d6 per turn on a passed save.
Comments