Level
4th
Casting Time
1 Action
Range/Area
Self
(60 ft. )
Components
V, S, M *
Duration
1 Minute
School
Abjuration
Attack/Save
INT Save
Damage/Effect
Control
You create an area of mental quicksand, creatures find it harder to move away from you then towards you. You gain 30 temporary hit points. Choose any number of creatures within the spell’s range, they must make an Intelligence saving throw. If they fail, so long as those creatures are within 60 feet of you, they must spend 3 feet of movement for every 1 foot traveled when they move in a direction that is away from you. The spell ends early when you lose your temporary hit points.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you gain an additional 10 temporary hit points for each slot above 4th.
* - (fistful of sand)
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