Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

You conjure an invisible plane of force under your feet allowing you to use your bonus action to make a second jump in the same direction that you were travelling in.  The plane of force disappears at the end of your turn.

* - which you take when your jump falls short and you begin to fall ** - (a grasshopper's hind leg)

Previous Versions

Name Date Modified Views Adds Version Actions
4/4/2024 4:31:24 PM
1
0
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Coming Soon

Spell Tags: Movement

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

GodafridLuxLucifer

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