Level
5th
Casting Time
1 Hour
Range/Area
Touch
Components
M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Use herbal components to create an herbal remedy or potion. The type, potency, and usages of the remedy or potion are based off the herbs, but is also up to the dm’s digression. You roll 1d20 for each herb you use to determine potency, with each level of the spell allowing you to reroll one die. You must use at least 3 unique components.
* - (Herbal components based off of remedy)
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