Level
4th
Casting Time
1 Action
Range/Area
80 ft.
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Force (...)

You have learned to control and manipulate the blood inside the body of another creature to manipulate it against its will. The target must take a wisdom saving throw to shake off the effects of your control. On a failed save the target takes 2d10 force damage and is under your control for the duration of the spell. At the start of each of its turns while under the effects of this spell, the target take 1d10 force damage until the spell fades or is released by you. On a saved throw the target takes half of the initial damage and remains in control of its own actions. If the target is damaged by you or an ally, the spell ends. 

As a bonus action, while under your control, you can have the target act in the following ways:

  • With half of its movement, you can move the target in any direction within reason.
  • Attack another target of your choice.
  • Within reason, move to your will such as picking something up, walking around, or cast spells of its own.

*The target cannot harm itself while under your control.

Previous Versions

Name Date Modified Views Adds Version Actions
8/18/2019 9:14:36 PM
3
0
1
Coming Soon

Spell Tags: Damage Control Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ickurey

Comments

Posts Quoted:
Reply
Clear All Quotes