Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
You magically tether a nonmagical thrown weapon to yourself for the duration of the spell. After you make a ranged attack with the thrown weapon, you can immediately recall it to your
hand afterward. The weapon also can’t be disarmed from you. Additionally, when you use the weapon to make a ranged attack beyond its normal range, you don’t make the attack roll
with disadvantage.
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