Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Prone
You attempt to trip one creature that you can see within range. The target must succeed on a Dexterity saving throw or be knocked prone.
* - When you see a creature within 30 feet of you moves 5 or more feet in any direction
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