Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You fire a bolt of glowing red-black-fiery orange abyssal energy at a point you can see in range. All creatures within 5 feet of that point must succeed on a Dexterity saving throw or take 2d6 fire damage on a failed save, or half as much on a success.
After hitting the ground, the blast creates a small abyssal rift to open for 2 minutes. A manes emerges from the rift under your control that is friendly to you every 1 minute. After the rift ends, the manes become lose from your control.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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4/16/2024 3:10:24 PM
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7
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4
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Coming Soon
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