Level
5th
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
A sphere of energy erupts from you, encasing and protecting you. Until the end of your next turn, the shield absorbs up to 50 damage that you would've taken before shattering, including the attack, spell or effect, leaving you unharmed. Line effects and spells, such as lightning bolt and some dragon's breaths stop completely at the sphere if the damage is entirely Absorbed
The shield reflects a magic missile spell back to the caster, using its spellcasting ability, instead of absorbing it
* - which you take when you are hit by an attack, make a saving throw against a spell or effect and would take damage
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