Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Psychic

You point at one creature you can see within range, and the fear of the Eldrazi fills their mind. The target must succeed on a Wisdom saving throw or take 1d10 physic damage. If the target is missing any of its hit points, it instead takes 1d12 physic damage.

The spell’s damage increases by one die when you reach 5th level (3d10 or 3d12), 11th level (4d10 or 4d12), and 17th level (5d10 or 5d12).

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Deathscythe343

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