You create a spectral claw willing it to attack a creature in range. make a range attack role. On a hit, the target takes 1d6 necrotic damage and 1d6 psychic damage.
Any damage dealt can be used to heal and party member counting self. But the character will have to make a con/strength saving throw. To not be cursed. If the used to heal self the saving throw will be on advantage plus 2.
Curse on saving failure. Curse applies for 3 turns.
Slight failure minus -1 on any roll and minus 5% max health. Medium Failure -3 on any dice roll and -10% max health. On critical failure -4 on any roll and minus 20% max health
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Previous Versions
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4/18/2024 8:21:10 AM
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Coming Soon
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