Level
1st
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Utility

A tiny flame in the shape of a creature appears at a point you choose within range. The flame lasts for the duration or untill you dismiss it as an action. It vanishes if it is ever more than 40 feet away from you or if you cast this spell again.

You can use your action to control the flame. The flame can manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the flame up to 30 feet each time you use it. The flame can set a flammable object on fire or try to burn another creature for 1d4+1 fire damage. After it does this the flame perishes. 

The flame can't activate magic items or carry more than 10 pounds and is not formally alive. The flame also doesn't unintentionally set objects on fire.

At higher levels: 

The number of flames increases by one for each spell level above first.

* - (a pinch of ashes)

Spell Tags: Utility

Available For: Sorcerer (Legacy) Warlock (Legacy)

Scnex

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