Level
9th
Casting Time
10 Minutes
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Banishment

Meditating on the truth of this world's facile divinities, you look past all the puppets to glimpse the one holding their strings. Your mind and soul stretch across the Weave, calling down the very will that binds all of reality in an effort to supplant it.

When the spell is cast, get up from the table in real life and literally, physically fist-fight your Dungeon Master. No holds barred. Really let 'em have it. Knockouts preferred, but either of you can tap out if you want to be a wuss about it. The other players at the table collectively act as referees to call the fight and declare the victor.

If you win this bout, immediately swap your character sheet with any notes the DM has for running the current campaign. Resume play as the new DM, with the former DM assuming the role of reality's freshly-dethroned creator now trapped in your old mortal body. The new owner of your character sheet retains all former stats, but may never cast this spell again (unless you both agree to a rematch). If you lose the fight, the spell fails, and the DM inflicts an additional punishment of their choosing.

* - (An Artifact created by a greater deity, which the spell consumes)

Spell Tags: Banishment

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

MisterMachine

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