Level
4th
Casting Time
1 Reaction *
Range/Area
Self
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Teleportation (...)

The source of the triggering damage must make a Wisdom saving throw, as you become enveloped by the shadows. On a success, you teleport up to 15 feet to an unoccupied space that you can see and take half of the triggering damage. On a failure, you teleport up to 15 feet to an unoccupied space that you can see and take none of the triggering damage.

* - which you take when you would be damaged by an attack or due to you making a Dexterity saving throw

Spell Tags: Teleportation Warding

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

SharedPassingThoughts

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