Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

Upon casting, select one type of chess piece to imbue with magic and provide a specific ability when used. Each piece can only be used once, disappearing after its ability is utilized or when the spell’s duration ends:

  • Pawn: As a reaction when you take damage, you can summon a spectral pawn to intercept the attack. The pawn takes all the damage instead of you, and then it shatters, leaving you unharmed.
  • Rook: As an action, throw the rook at a target within 30 feet, making a ranged spell attack. On a hit, the rook deals 1d8 + your spellcasting ability modifier in bludgeoning damage.
  • Knight: Grants a +10 feet bonus to your movement speed for the 5 rounds, and you can move through the spaces of other creatures as if they were difficult terrain.
  • Bishop: As an action, choose an ally within 30 feet. Their next attack roll gains a bonus equal to your spellcasting ability modifier, as the bishop guides their strike with strategic precision.
  • Queen: As an action, make a melee spell attack against a creature within 5 feet. On a hit, the queen deals 1d8 force damage and pushes the target up to 10 feet away from you.
  • King: As an action, choose a creature within 30 feet and force it to make a Strength saving throw. If it fails, you push the creature up to 15 feet away with a wave of force. This does not deal damage but can be used to strategically reposition the enemy.
* - (need the specific chess piece for the ability you want to use.)

Previous Versions

Name Date Modified Views Adds Version Actions
4/15/2024 3:27:31 PM
1
0
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Coming Soon
4/21/2024 6:26:15 AM
2
0
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Coming Soon

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