You target a creature or object within range, attempting to disrupt its form and structure. The target must make a Dexterity saving throw. On a failed save, the target takes 6d6 force damage as its physical structure is partially dismantled. Additionally, if the target is a construct or an object made of nonmagical material, it takes an extra 2d6 force damage.
If the damage reduces the target to 0 hit points, it is dismantled completely, disintegrating into a pile of its constituent parts or collapsing into a heap of broken pieces, depending on its nature.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. Additionally, if you use a spell slot of 4th level or higher, the extra damage against constructs and nonmagical objects increases by 1d6 for each slot level above 3rd.
This spell is particularly useful against enemies heavily reliant on their physical form or against objects and constructs, making it a versatile option for dismantling obstacles in your path.
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