Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)

You pick a target within 30ft. of you and instill it with rampant dunamantic force, causing it to manifest in a variety of ways. Roll on the dunamantic surge table at the time of casting this spell, and at the start of each of the targets turns.

The target is under the effect rolled on the table until the start of their next turn or until the spell ends. 

d4 DUNAMANTIC SURGE 
1: Temporal crux The targets speed is doubled and they can make a single additional attack or take the Disengage action without using their action.
2 :Spacebreak CHARGE If you move 10 ft. you can choose to break open a portal that you charge trough, allowing you to teleport 50ft to an area they can see, dealing 1d6 force damage 5ft. arround the area where they arrive.
3: Gravitas Nexus

 The target cannot be moved against their will or be knocked prone. Additionally when they hit a creature with a weapon attack, the attacked creature must make a Strength saving throw against the casters spell save DC. and is knocked prone on a failure. If the creature has a lower strength score then the target it makes this save with disadvantage

4: Fated misfortune When a creature misses the target with an attack, the target can use their reaction to force the creature attack itself, on a hit the creature takes half damage.

 

At the start of each of the targets turns, they must roll on this table again, gaining the new effect until the start of their next turn, or untill this spell is dropped.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, ou can target an aditional creature for every level albove 3rd level.

* - (A grey diamond)

Spell Tags: Teleportation Buff

Available For: Druid (Legacy) Wizard (Legacy)

Freakingpices

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