Level
3rd
Casting Time
1 Action
Range/Area
90 ft. (15 ft. )
Components
V, M *
Duration
Concentration 10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
Control

Magical darkness spreads from a point you choose within range to fill a 20-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it and the area is considered difficult terrain, the shadows cling your body. Creatures who enter the darkness for the first time on a turn or end their turn inside the darkness must make a STR saving throw or become Restrained. Restrained Creatures may take an action to make another STR saving throw to break free from the shadows. 

If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.

If any of this spell's area overlaps with an area of light created by a spell of 3nd level or lower, the spell that created the light is dispelled.

At Higher Levels: When you cast this spell using a spell slot of 4nd level or higher, increase the radius by 10' per spell slot. 

* - (bat fur and a drop of pitch or piece of coal)

Spell Tags: Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Night Domain Paladin (Legacy) - Oathbreaker

Nckvssy1979

Comments

Posts Quoted:
Reply
Clear All Quotes