Summoning the forests into battle, a Ranger calls upon the trees surrounding them to cast a barrage of arrows from the canopy. Roll 1 d20 to determine how many arrows are conjured and allow the rain of a cluster of arrows each equal to 2 piercing damage either on one target or up to 5 (if enough projectiles are available).
Caster gains advantage on spell from stealth and disadvantage during bad weather (i.e. strong winds, storms, snow/ice) or in cases of forest fire. If target is airborne the effective range of the spell is halved to 30ft.
For each spell slot above 2nd level, the roll for projectiles increases by 5. At 4th level the caster chooses to instantly double either the number of projectiles or the damage they inflict.
* - (Must be in wooded area with trees in close proximity.)
Comments