Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Fire (...)

Pursing your lips and whistling a fine birdsong and putting your hands together and fluttering your fingers like bird wings, you conjure 4 small birds, glowing with magical energy, befitting your caster's nature. (For Example: Doves, Ravens, Owls, Parrots...) Each bird attacks individually where the caster chooses within range. The caster must see its target.

The birds fly out at an incredible speed and will chase after an enemy 90ft away. If the caster's attack roll is a hit, any reaction that prompts a dice roll to attempt to dodge, parry or otherwise evade the attack is done with disadvantage. On a hit, the target must make a Wisdom Saving throw, on a failure, the target takes a 1d4 penalty to a roll of the caster's choosing once it happens, as the spectacle of the birds is enough to leave a lasting impression on the eyes. Only one penalty can be applied to a target at a time. THEY DO NOT STACK

The caster can choose between Fire, Necrotic, Force, Radiant, or Slashing damage. As the caster's nature shapes the way the birds deliver damage, for example; either by slicing with razor-sharp wings, or being imbued with a cleric's divine power it can burst with godly energy, or a magician with a panache for flames can make the birds explode in fire.

Each bird prompts one attack roll, on a hit, a bird either slashes or bursts, dealing 3d6 Damage of the chosen type.

At higher levels: You can create another bird, dealing an additional 3d6 to any target in range.

Spell Tags: Creation Summoning Damage Debuff Combat Warding

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Bloobirb

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