Level
Cantrip
Casting Time
1 Action
Range/Area
Self
5 ft.
(5 ft. *)
Components
S, M *
Duration
Instantaneous 1 Round
School
Evocation
Attack/Save
CHA Save
Damage/Effect
Radiant
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target and all creatures with 5 feet must make a Charisma saving throw, taking 1d6 Radiant damage on a failed save, or half as much on a successful one. Fiends and Undead have disadvantage.
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
* - (A Melee Weapon worth at least 1 SP that deals Bludgeoning damage.)
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