Level
Cantrip
Casting Time
1 Action
Range/Area
Self 5 ft. (5 ft. *)
Components
S, M *
Duration
Instantaneous 1 Round
School
Evocation
Attack/Save
CHA Save
Damage/Effect
Radiant

 

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target and all creatures with 5 feet must make a Charisma saving throw, taking 1d6 Radiant damage on a failed save, or half as much on a successful one. Fiends and Undead have disadvantage.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

* - (A Melee Weapon worth at least 1 SP that deals Bludgeoning damage.)

Spell Tags: Damage

Available For: Cleric (Legacy) Druid (Legacy) - Circle of Stars (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy) Blood Hunter - Order of the Profane Soul

SPARTAN96

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