You create a floating, spectral weapon that is the favored weapon of your deity. For example, Selune clerics may use a heavy mace or an Elisatree paladin may use a bastard sword
Within the range, the weapon may be used that lasts for the duration of the combat or until you dispell. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 2d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.
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