Level
4th
Casting Time
1 Minute
Range/Area
30 ft.
Components
V, S, M *
Duration
8 Hours
School
Transmutation
Attack/Save
None
Damage/Effect
Creation

You create up to ten simple or martial melee weapons from available sources of water within range that last for the duration. These magical weapons have the same resilience and properties as their mundane counterparts. In addition, when a creature wielding one of these weapons makes an attack while underwater, it has advantage on the attack.

If a creature wielding one of these weapons attacks a creature that is susceptible to water, such as a fire elemental, the weapon deals extra cold damage to the target equal to its damage die (or dice).

* - (an appropriate quantity of water required for the creation of the desired weapons, which the spell consumes)

Spell Tags: Creation

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

Marzrack

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