Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous 1 Minute
School
Enchantment
Attack/Save
Melee
Damage/Effect
Piercing
Imbue an average playing card with supernatural energy and throw it as a spell-charged weapon. 1d6-1 piercing damage. If the roll is 6, this cantrip does 10 damage. If the roll is 1, the cantrip fails completely.
* - (A card (card deck).)