Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous 1 Minute
School
Enchantment
Attack/Save
Melee
Damage/Effect
Piercing

Imbue an average playing card with supernatural energy and throw it as a spell-charged weapon. 1d6-1 piercing damage. If the roll is 6, this cantrip does 10 damage. If the roll is 1, the cantrip fails completely.

* - (A card (card deck).)

Spell Tags: Damage Utility Special

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul

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