Level
3rd
Casting Time
1 Action
Range/Area
10 ft.
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

As you shoot red tendrils from your arms, you grab your opponent pulling them in and putting them on their knees as you shoot a big red beam of psychic damage at your opponent's face your opponent must have to make a dexterity save on a fail it takes 6d6 psychic damage and suffers the incapacitated condition. On a save you opponent takes half as much and dose not suffer incapacitated condition.

Memes08

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