Level
1st
Casting Time
5 Actions
Range/Area
Self
Components
None
Duration
4 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect
Roll a 1d4 to predict the next 1-4 moves on an enemy on your choice
If you can predict above more than 2 moves you roll at advantage on dexterity save throughs as well is strength checks Can be used 1 time per rest