Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

You call upon the raw essence of the four classic elements and weave them together, creating a potent surge of combined elemental power around yourself.

 

For the duration, you gain resistance to all damage types (acid, cold, fire, force, lightning, necrotic, piercing, poison, psychic, radiant, slashing, thunder) except for bludgeoning, and you become immune to any heightened elemental effects present in the environment (such as extreme heat or cold).

 

Additionally, when you cast a spell or use a class ability that deals damage of a specific elemental type (acid, cold, fire, lightning, or thunder), you can choose to have the spell or ability deal damage of an additional elemental type. The chosen secondary type of damage must be one of the remaining four elemental types after the original damage type is chosen.

 

You can use your action on each of your turns to change the primary and secondary elemental types of your spells and abilities while Concentration is maintained.

 

When you cast this spell using a spell slot of 6th level or higher, the duration increases by 10 minutes for each slot level above 5th.

* - (a pinch of elemental dust representing each of the four classic elements: earth, air, fire, and water)

Available For: Druid (Legacy)

Glitchyfox24

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