Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Radiant

You use abjuration magic to try to temporarily banish your target to a harmless location in the Feywild. The next time you hit a creature with a weapon attack before this spell ends, your weapon crackles with force, and the attack deals an extra 2d6 force damage to the target.The creature hit by the arrow must also succeed on a Charisma saving throw or be banished. While banished in this way, its speed is 0, and it is incapacitated. At the end of its next turn, the target reappears in the space it vacated or in the nearest unoccupied space if that space is occupied.

 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.

Spell Tags: Damage Control

Available For: Ranger (Legacy)

AutistielYmirson

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