Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect

You enchant a small object, imbuing it with a magical fire that never goes out.

 

As you touch the object, you channel the power of your Dragon Sorcerer ancestry into it, creating an eternal flame that glows with a soft light. The object you touch must be a nonmagical, unattended object that weighs 1 pound or less, such as a torch, lantern, or candle.

 

The flame can be any color you choose, but if you have a Dragon Sorcerer ancestry, it can also reflect that heritage: black for acid, green for poison, red for fire, white for cold, and blue for lightning.

 

The flame provides bright light in a 20-foot radius, and dim light for an additional 20 feet. It can also be extinguished by magical means or smothered by mundane ones. However, it will automatically reignite itself after a few moments, making it an excellent light source for explorers and adventurers.

 

When you cast this spell using a spell slot of 3rd level or higher, you can create an eternal flame on an object that weighs up to 3 pounds.

* - (a dragon's scale)

Available For: Sorcerer (Legacy) Wizard (Legacy)

Glitchyfox24

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